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 The Cross of Destruction

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Drakar
The Leviathan



Posts : 28
Points : 25000
Join date : 2013-09-10

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PostSubject: The Cross of Destruction   The Cross of Destruction Icon_minitimeTue Sep 10, 2013 11:10 pm

Name: The Cross of Destruction

Magic Cost: 200

Quantity: 1

Element: Lightning

Description: A giant, 40-foot cross that is perfectly symmetrical. In the middle it can open up, revealing a magic orb containing high amounts of magic. It is two-tone purple, the trim completely black. At each end besides the bottom are tesla coil-like structures that produce and charge the magic orb with electricity.

Capabilities: Each post a condensed ray of electricity may be fired, reaching out to long distances. It is two feet in diameter and purple. The ray has concentrated its power so that it is good for piercing. It may be combined with Drakar's Spell, Destruction to increase the range by a moderate amount and the power of the beam. It travels at very fast speed but increases significantly when combined with Destruction. The beam is very brief, lasting only seconds but still having high impact. It sacrifices mobility for high Magic Defense, Defense and VERY HIGH Magic Attack. It cannot attack other than the ray it sends out.


Last edited by Drakar on Wed Sep 11, 2013 6:42 am; edited 2 times in total
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Neptune
The Cascading Torrent
Neptune


Posts : 315
Points : 25640
Join date : 2013-09-04

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PostSubject: Re: The Cross of Destruction   The Cross of Destruction Icon_minitimeTue Sep 10, 2013 11:12 pm

Please remove the realism speeds. At this point those are useless due to use being able to dodge bullets after hitting 25k.

Also, you're aware that summons, by default, last indefinitely, correct?
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Drakar
The Leviathan



Posts : 28
Points : 25000
Join date : 2013-09-10

The Cross of Destruction Empty
PostSubject: Re: The Cross of Destruction   The Cross of Destruction Icon_minitimeTue Sep 10, 2013 11:14 pm

Oh. Awesome.


So, that won't effect how powerful the rays are, right? Expect them to be removed even after this post.
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Neptune
The Cascading Torrent
Neptune


Posts : 315
Points : 25640
Join date : 2013-09-04

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PostSubject: Re: The Cross of Destruction   The Cross of Destruction Icon_minitimeTue Sep 10, 2013 11:18 pm

Quote :
It may be combined with Drakar's Spell, Destruction to increase the range by 40 feet and the power of the beam
How would that function? Would you cast the spell and instead of the spells ability happening this would instead increase the range? Also, remove the hard numbers of the distance and size of the beam.

The vagueness helps the fluidity of the site in case there are any changes and also allows this to grow in strength with you and your stat. Defining it in hard numbers makes the Magic Affinity stat stagnant opposed to flexible like the rest of the stats.
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Drakar
The Leviathan



Posts : 28
Points : 25000
Join date : 2013-09-10

The Cross of Destruction Empty
PostSubject: Re: The Cross of Destruction   The Cross of Destruction Icon_minitimeWed Sep 11, 2013 6:44 am

Basically, that 300 MP I spend on Destruction gets added to the Cross of Destruction in conjuction, causing me to spend 500 but increasing the power significantly. And since Destruction is an Electric-based spell, it basically conducts and then fuels the magic orb that spits out the beams.

Basically I would cast Destruction ON the Cross itself, doing no damage but super-charging it.

Also fixed.
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Neptune
The Cascading Torrent
Neptune


Posts : 315
Points : 25640
Join date : 2013-09-04

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PostSubject: Re: The Cross of Destruction   The Cross of Destruction Icon_minitimeWed Sep 11, 2013 9:18 am

Ah okay. Approved.
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PostSubject: Re: The Cross of Destruction   The Cross of Destruction Icon_minitime

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